At a glance
I was born and grew up in Pieve di Cadore, a beautiful town of the Dolomites, where I’ve lived 18 years before moving away for my studies and where I often return to visit the most beautiful mountains I’ve seen so far.
I’m a Phd in Computer Science focusing on meta-programming for parallel systems under the supervision of Don Syme at Microsoft, Cambridge.
My interest in speed and efficiency led me to spend time in the Silicon Valley, working on optimising remote desktop energy-saving devices.
I ran a six year collaboration with Thyssenkrupp Multinational as a freelance to develop a platform that engineers currently use world-wide to speed up and validate the design of elevators and stairways.
Alongside technological velocity I’m drawn to elegance and art, running courses and workshops of digital photography for several years.
I am the first employee to join BioBeats Inc. and I’ve contributed so far to full stack development of the product but with a major orientation to iOS and web.
As a Product Manager, my vision is of a product that mixes the simplicity, efficiency, and visual appeal that I had chased through my whole professional life.
What I love
Before being in the hands of the thousands, an app, a service, a website are just ideas. In all their life, digital products are perceived as useful, intuitive, trustworthy (also) depending from their looks & feel. That's why I love being part of the process of sketching, refining and polishing UX and UI.
Whilst all the steps of product development are important, a cohesive process to glue them together is key for the outcome match team effort and clients expectations. Not to forget, products are as good as who build them: that's why I love to set flexible, shared processes tho keep the team always posted, excited to work towards out goals and intrigued by learning and solving problems together.
This is where things get done! As the biggest slice of my higher education, I've always liked coding, from both the perspective of creative algorithms for problem solving and the lower level aspects of design patterns, coding style and good practices to enhance maintainability and extension.
No matter if we're talking of finding where we parked our cars or how pack circles into a shape (check William Thurston!) to display a tag cloud. Everything starts from a need. Problems spread across the whole cycle of a product, from assessing the audience and building a strategy to deciding technical solutions for product features. I find problem solving one of the most creative and rewarding activities.